[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image(image="41_i08",screenadapt="coverall",fadetime=0,block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_underwateramb", channel="volcano", loop=true,volume=0.4)] [PlaySound(key="$firestorm", volume=0.3, loop=false, channel="vo")] [PlayMusic(intro="$holiday_intro", key="$holiday_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)] [Delay(time=1)] [StopSound(channel="volcano", fadetime=2)] [StopSound(channel="vo", fadetime=2)] 呼......很舒服的温度。虽然温泉也很有趣,但温度还是太平和了。 这样的温度可以让我头脑清醒,有助于我思考一些很重要的问题。 比如说......世界上是先有岩浆,还是先有岩石? 在最初的最初,“岩浆”并不是“岩浆”,“岩石”也不是“岩石”,物质在循环、转化中分成了不同的样貌,又被赋予了不同的名字。 人们总是在尝试用确定的语言框定世界根本无可描述的本质,仿佛只有这样才能让自己安心睡着一样,这也是缺乏智慧的体现...... 嘿,小心点,不要把岩浆抖得到处都是,很危险。虽然概率很小,但万一这时候有人路过—— 嗯?怎么吵吵闹闹的......真的有人想加入我们? [Dialog] [Delay(time=1)] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [image] [Background(image="41_g11_volcanomountainside", screenadapt="coverall", block=true)] [Delay(time=1)] [playMusic(intro="$escape_intro", key="$escape_loop", volume=0.6)] [PlaySound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=4, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$d_avg_sandstone")] [PlaySound(key="$d_avg_rockfall", volume=0.7,delay=0.2)] [Delay(time=2)] 脚下巨大的怪物喘息愈加沉重,周围温度又升高了不少。自火山口飞溅出的岩浆快速冷却,化为坚硬的石块翻滚而下。 [Dialog] [charslot(slot="m",name="avg_1016_agoat2_1#2$1",duration=0.5)] [Delay(time=0.7)] [charslot(slot="m",name="avg_1016_agoat2_1#2$1",focus="m")] [name="阿黛尔"]卡恩前辈,凯勒老师......这里很危险......我们还是,先离开...... [Dialog] [charslot] [charslot(slot="l",name="avg_npc_996_1#8$1",focus="l")] [charslot(slot="r",name="avg_npc_999_1#6$1",focus="l")] [name="卡恩"]阿黛尔,你先离开,我一定要让这个人交代清楚! [charslot(slot="r",name="avg_npc_999_1#6$1",focus="r")] [name="凯勒"]卡恩,别犯傻了! [charslot(slot="l",name="avg_npc_996_1#8$1",focus="l")] [name="卡恩"]你当初把他们扔在乌纳火山上的时候,他们面对的是比这更恐怖的景象...... [charslot(slot="l",name="avg_npc_996_1#8$1",focus="l")] [name="卡恩"]你还算有良知吗凯勒,承认自己的罪行,比面对死亡还困难吗? [Dialog] [charslot] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",focus="m")] [name="阿黛尔"]——! [Dialog] [charslot] [charslot(slot="l",name="avg_npc_996_1#8$1",focus="all")] [charslot(slot="r",name="avg_npc_999_1#6$1",focus="all")] [Delay(time=0.2)] [PlaySound(key="$smallearthquake", volume=0.9)] [CameraShake(duration=4, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [PlaySound(key="$bodyfalldown2",volume=0.8)] [PlaySound(key="$bodyfalldown1",volume=0.7,delay=0.1)] [charslot(slot="l",name="avg_npc_996_1#8$1",afrom=1,ato=0,duration=0.6)] [charslot(slot="r",name="avg_npc_999_1#6$1",afrom=1,ato=0,duration=0.4)] [delay(time=1.2)] [charslot] [PlaySound(key="$d_avg_runstop")] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",duration=0.5)] [delay(time=0.5)] [PlaySound(key="$d_avg_firemagic", volume=0.6)] [Blocker(a=0, r=0.4, g=0.1, b=0.1, fadetime=0, block=true)] [Blocker(a=0.3, r=0.4, g=0.1, b=0.1, fadetime=0.1, block=true)] [Blocker(a=0, r=0.4, g=0.1, b=0.1, fadetime=0.1, block=true)] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$firemagic_explosion", volume=0.5)] [playsound(key="$d_avg_explosion_stone",volume=0.6,delay=0.2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",focus="m")] [name="阿黛尔"]卡恩前辈......快点离开...... [name="阿黛尔"]我可能挡不住下一波...... [Dialog] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",focus="m")] [Delay(time=0.2)] [Effect(name="$e_magic_fire_01",rox=73,layer = 1)] [PlaySound(key="$b_char_fireharm", volume=1)] [PlaySound(key="$firemag_n", volume=1,delay=0.2)] [Blocker(a=0, r=0.4, g=0.1, b=0.1, fadetime=0, block=true)] [Blocker(a=0.3, r=0.4, g=0.1, b=0.1, fadetime=0.1, block=true)] [Blocker(a=0, r=0.4, g=0.1, b=0.1, fadetime=0.3, block=true)] [CameraShake(duration=3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [playsound(key="$d_avg_explosion_stone",volume=0.6)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$firemagic_explosion", volume=1)] [playsound(key="$d_avg_explosion_stone",volume=0.7,delay=0.2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.6, block=true)] [delay(time=0.5)] [charslot] [name="卡恩"]当心身后! 阿黛尔举起了法杖,可落石如雨点般落下,她的源石技艺也来不及将它们一一熔化。 她专注于保护同伴安全,却偏偏没有听到旁边的人的警告,也没有听到身后危险的响动。 [stopmusic(fadetime=1.5)] [name="凯勒"]——! [Dialog] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",focus="all")] [delay(time=0.2)] [PlaySound(key="$d_avg_runstop", volume=1)] [PlaySound(key="$bodyfalldown1", volume=1, delay=0.4)] [CameraShake(duration=1, xstrength=15, ystrength=15,vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="r",name="avg_npc_999_1#3$1",posfrom="0,0",posto="-100,0",duration=0.2)] [delay(time=0.2)] [charslot(slot="r",posfrom="-100,0",posto="-150,-20",duration=0.8,isblock=false)] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",posfrom="0,0",posto="-60,-40",duration=0.7,isblock=false)] [charslot(slot="m",name="avg_1016_agoat2_1#5$1",afrom=1,ato=0,duration=0.4)] [charslot(slot="r",afrom=1,ato=0,duration=0.4)] [delay(time=1)] [charslot] [charslot(slot="m",name="avg_npc_1014_1#1$1",afrom=0,ato=0,action="zoom",poszoom="0.5,0.5",scale=0.2,duration=0,isblock=false)] [Delay(time=0.1)] [PlaySound(key="$d_avg_blcksheepborn", volume=1,channel="1")] [charslot(slot="m",action="zoom",poszoom="0.5,0.5",scale=1,duration=0.35,isblock=false)] [charslot(slot="m",afrom=0,ato=1,duration=0.3,isblock=false)] [bgeffect(name="$eb_sheepshow",layer=1)] [Delay(time=0.3)] [PlaySound(key="$b_char_defboost", volume=1)] [PlaySound(key="$d_avg_firecut", volume=1,delay=0.2)] [CameraShake(duration=1, xstrength=30, ystrength=30,vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.7, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [bgeffect(layer=1)] [charslot] [Background(image="41_g6_siestaunbuiltland_n", screenadapt="coverall", block=true)] [Delay(time=1)] [playMusic(key="$formal_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="l",name="avg_npc_1010_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_npc_992_1#1$1",duration=0.7)] [Delay(time=1)] [charslot(slot="l",name="avg_npc_1010_1#1$1",focus="l")] [name="开朗的生物"]...... [charslot(slot="r",name="avg_npc_992_1#1$1",focus="r")] [name="低落的小女孩"]这几天,我好像一直能看到你,可别人好像都看不到。 [name="低落的小女孩"]虽然不知道你是从哪里来的,但是只有你愿意陪陪我了。我知道,你也喜欢吃草莓味的冰淇淋,对不对? [charslot(slot="l",name="avg_npc_1010_1#1$1",focus="l")] [name="开朗的生物"](顺从地趴下) [charslot(slot="r",name="avg_npc_992_1#1$1",focus="r")] [name="低落的小女孩"]你看,我们原来的家就在那座火山下面,可是它马上就要消失不见了。 [name="低落的小女孩"]其实我都知道,我是被扔在那里,被哈莉和埃尼斯捡到的。 [name="低落的小女孩"]我也不知道自己为什么会被丢下,可是我真正的爸爸妈妈要回来找我的话,他们还能找到我吗? [name="低落的小女孩"]唉......爸爸走了,埃尼斯也要走了,小毛羊你说,我们的家到底在哪里呢?很久之前,和我一起吃草莓冰淇淋的那个朋友又在哪里呢? [Dialog] [charslot(slot="l",name="avg_npc_1010_1#1$1",focus="l")] [PlaySound(key="$d_avg_bleatone", volume=0.6)] [delay(time=0.5)] [name="开朗的生物"](不满的哼叫) [charslot(slot="r",name="avg_npc_992_1#1$1",focus="r")] [name="低落的小女孩"]喂—— [Dialog] [charslot] [PlaySound(key="$d_avg_watermagic_2",volume=0.4)] [Delay(time=1)] 海洋不会回应,一如既往地横亘在两个汐斯塔之间。 女孩突然意识到,眼前风平浪静的海岸线不知何时靠近了自己一点,海水渐渐没过了干燥的地面,蔓延到自己脚下。 [charslot(slot="r",name="avg_npc_992_1#1$1",focus="r")] [name="低落的小女孩"]咦......? [Dialog] [charslot] [stopmusic(fadetime=1)] [PlaySound(key="$rungeneral", volume=0.9)] [charslot(slot="m",name="avg_4106_bryota_1#12$1",duration=1)] [Delay(time=2)] [charslot(slot="m",name="avg_4106_bryota_1#12$1",focus="m")] [name="埃尼斯"]丽芙! [Dialog] [PlaySound(key="$d_avg_watermagic_2",volume=0.8)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="41_g11_volcanomountainside", screenadapt="coverall", block=true)] [Delay(time=2)] [playMusic(key="$calm_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 周围突然安静了下来。 沸腾的岩浆,滚落的山石,统统变得静谧无声,仿佛时间已经停滞。 阿黛尔不确定是助听器出了故障,还是自己又坠入梦境。她只觉得自己被无形的热量包裹着,像是跌入了温暖的床褥。 [name="多利"]可怜的小家伙,好像被吓了一跳。唉,为什么要赶在这个时候上火山呢? [Dialog] [charslot(slot="m",name="avg_npc_1014_1#1$1",duration=1)] [Delay(time=2)] [charslot(slot="m",name="avg_1016_agoat2_1#4$1",focus="m")] [name="阿黛尔"]多利先生?您原来在这里! [name="阿黛尔"]我以为您已经离开了......凯勒老师和卡恩前辈在哪里?!火山上的异常反应是小羊们造成的吗?我......我是不是已经死了......? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]嘿,嘿!冷静一点小家伙,我知道你有很多问题想问,别着急,一个一个来。 [name="多利"]你还好好活着,和你一起来的同伴也是,不过我不会让他们看到我。等他们醒来后,也只会觉得自己做了一场梦吧。 [name="多利"]至于山上那些奇奇怪怪的设备......我很抱歉,我告诉过他们要小心点的——这次是真的! [name="多利"]但他们玩得开心的时候我从来管不住他们......这个也是真的。 [charslot(slot="m",name="avg_1016_agoat2_1#7$1",focus="m")] [name="阿黛尔"]在火山上......玩? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]当然!我不是说过,这是让我第二开心的事,火山冲浪! [Dialog] [charslot] 阿黛尔抬头远望,火山口的岩浆不规则地涌动着,隐约可以看到其中活跃欢乐的身影。同时还有更多的生物开心地向火山口奔涌而去。 满山遍野的白色绒毛,像是天上落下的云朵,细密地盖在山坡上。 [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]多利先生,这些小羊,它们不只是分身吧...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]喔喔,你已经注意到了。 [name="多利"]就像我之前说的,在过去漫长的时间里,我见过许多有趣的人。 [name="多利"]哦,别误会,这不是“灵魂”什么的。 [name="多利"]消失的生命本身无法留存下来,我只是模仿他们的样子,捏造了这样一个个小生物......算是一种个人收藏?我还以为你们会喜欢来着。 [charslot(slot="m",name="avg_1016_agoat2_1#2$1",focus="m")] [name="阿黛尔"]总感觉......有些残忍呢...... [Dialog] [charslot(duration=0.3)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]刚聊了这么多,我才发现,看来最后一样“皮毛”你也已经找到了。嗯......的确是好久都没有见到了。 [Dialog] [charslot] 陈旧的防护服上,就在刚刚,又多了一道疤痕。 [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]我应该猜到的...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]很明确的比喻,对吧。动物是需要厚厚的皮毛来保护自己的——人也一样。 [name="多利"]看见你站在这,我就像看到了我的那两位老朋友。我也十分想念他们。 [name="多利"]哦,我可不会夸奖你继承了他们了不起的衣钵。只是我猜,你也很想他们。可怜的孩子,为什么不能大大方方地承认呢? [name="多利"]不用逞强,也不用把自己绷得那么紧。没有谁会不允许一个像你这么大的孩子难过或害怕,你也应该学着别太逞强。 [name="多利"]感到疲惫的话,就停下来休息休息,或者大哭一场。 [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]多利先生,这个“寻宝游戏”,就是单纯的游戏吗? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]确实不是什么神秘的谜题,我只是希望你能玩得开心,阿黛尔。 [name="多利"]在汐斯塔玩闹的这段日子,我很开心。 [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]我不明白,您为什么会特地关照我呢...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]很简单,毕竟这世上像你这样可爱的女孩可不多见。 [name="多利"]虽然不幸总是找上你......但你拥有的爱一点也不比别人少。 [name="多利"]其实,在很久以前,在莱塔尼亚的时候,我就见过你。 [Dialog] [charslot] 在一座小小的高塔里,永远在认真看书的女孩。 作为那对天才学者的孩子而被寄予期待,被看作有天赋的术师、学者。 这样优秀、杰出的人才,总被期待着达到与天赋相匹配的成就,哪怕感染绝症,也只被人当作坚强的榜样。 [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]小阿黛尔,有没有人问过你,你自己的愿望是什么? [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]你看,这世上有那么多人,有那么多样的人生。你很了解火山,可是在火山之外还有那么多有趣的事物,为什么不多去看看呢? [charslot(slot="m",name="avg_1016_agoat2_1#1$1",focus="m")] [name="阿黛尔"]谢谢您......多利先生。这几天,我很开心...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]我闻到了一半谎言的味道,一小半,不过就先这样吧。 [name="多利"]时间差不多了,虽然很想邀请你一起来岩浆冲浪,但人类的身体还是太弱小了。 [name="多利"]我送你们去安全点的地方,然后我就要迎接火山乐园的开幕了。 [name="多利"]再见,阿黛尔。 [charslot(slot="m",name="avg_1016_agoat2_1#1$1",focus="m")] [name="阿黛尔"]谢谢你,多利先生......我们还会再见吗? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]可能吧......不,应该说,我们总会再见面的。 [name="多利"]希望下次见面的时候,我能看到一个真正开心的阿黛尔。 [name="多利"]说好了? [charslot(slot="m",name="avg_1016_agoat2_1#10$1",focus="m")] [name="阿黛尔"]嗯! [Dialog] [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [charslot(slot = "m", action="shake",random=true, power=5, times=60,duration=0.5,isblock=true)] 柔软的生物抖了抖身体,向前挪动几步,用吻部轻轻碰了碰女孩的脸颊。 [Dialog] [stopmusic(fadetime=1.5)] [charslot(duration=1)] [Delay(time=2.5)] [charslot(slot="m",name="avg_npc_1014_1#1$1",afrom=0,ato=0,action="zoom",poszoom="0.5,0.5",scale=0.2,duration=0,isblock=false)] [Delay(time=0.1)] [PlaySound(key="$d_avg_blcksheepborn", volume=1,channel="1")] [charslot(slot="m",action="zoom",poszoom="0.5,0.5",scale=1,duration=0.35,isblock=false)] [charslot(slot="m",afrom=0,ato=1,duration=0.3,isblock=false)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=50, fadeout=true, block=false)] [bgeffect(name="$eb_sheepshow",layer=1)] [Delay(time=0.7)] [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]啊!差点忘了,你找到了三样东西,我也该给出我的报酬了。 [charslot(slot="m",name="avg_1016_agoat2_1#9$1",focus="m")] [name="阿黛尔"]...... [name="阿黛尔"]多利先生,关于我父母的死......你还知道些什么? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]唔...... [PlayMusic(intro="$farce_intro", key="$farce_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]我的意思是......你一直要找的,不是“火山预警花”? [charslot(slot="m",name="avg_1016_agoat2_1#7$1",focus="m")] [name="阿黛尔"]您说的报酬,是指火山预警花?! [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]惊......惊喜? [charslot(slot="m",name="avg_1016_agoat2_1#7$1",focus="m")] [name="阿黛尔"]我以为...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]原来在汐斯塔火山的山坡上,生长着许多火山预警花。长得很好看,也很好吃。所以被那些小家伙吃掉了不少。 [name="多利"]后来我意识到,这样下去用不了多久,这点花就会被吃光的。于是我瞒着他们,在一个隐秘的地方偷偷种了一点。 [charslot(slot="m",name="avg_1016_agoat2_1#1$1",focus="m")] [name="阿黛尔"]原来火山预警花还没有绝迹啊,这也的确是个好消息...... [name="阿黛尔"]那么现在剩下的花,种在哪里呢? [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]啊,就在火山的后山坡上。 [charslot(slot="m",name="avg_1016_agoat2_1#7$1",focus="m")] [name="阿黛尔"]...... [name="阿黛尔"]是这座,马上就要爆发的火山吗...... [charslot(slot="m",name="avg_npc_1014_1#1$1",focus="m")] [name="多利"]...... [name="多利"]呃......是的。 [Dialog] [stopmusic(fadetime=3)] [bgeffect(layer=1)] [PlaySound(key="$smallearthquake", volume=1,channel="e")] [stopSound(channel="e", fadetime=4)] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="41_g6_siestaunbuiltland_n", screenadapt="coverall", block=true)] [Delay(time=2)] [playsound(key="$d_avg_statueshake", volume=0.3)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [playMusic(key="$formal_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_992_1#1$1",focus="m")] [name="小女孩"]埃尼斯? [name="小女孩"]你不是......要走了...... [charslot(slot="m",name="avg_4106_bryota_1#11$1",focus="m")] [name="埃尼斯"](气喘吁吁) [name="埃尼斯"]你怎么......一个人跑出来了...... [charslot(slot="m",name="avg_npc_992_1#1$1",focus="m")] [name="小女孩"]我以为......你不会再回来了...... [charslot(slot="m",name="avg_4106_bryota_1#11$1",focus="m")] [name="埃尼斯"]开什么玩笑...... [name="埃尼斯"]探险小队......不是说好要一起行动的...... [charslot(slot="m",name="avg_4106_bryota_1#1$1",focus="m")] [name="埃尼斯"]我们回家。 [Dialog] [charslot(slot="m",name="avg_4106_bryota_1#1$1",focus="none")] [playsound(key="$d_avg_sea", loop=true, channel="sea",volume=0.5)] 海水已经没过了脚踝,行走也变得步履维艰。 [charslot(slot="m",name="avg_4106_bryota_1#12$1",focus="m")] [name="埃尼斯"]......快走! [Dialog] [charslot] [stopSound(channel="sea",fadetime=2)] 海浪起初只是视野尽头模糊的一条线,转瞬又近在眼前。 [Dialog] [PlaySound(key="$d_avg_watermagic_2",volume=0.6)] [CameraShake(duration=1,xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] 埃尼斯紧紧将妹妹护在身下,海浪拍打在他并不强壮的脊背上,埃尼斯一个趔趄。 [Dialog] [PlaySound(key="$d_avg_watermagic_2",channel="2",volume=1)] [CameraShake(duration=2,xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2.5)] 又一道更高的浪潮拍来。 [Dialog] [charslot(slot="m",name="avg_4106_bryota_1#13$1",focus="m")] [name="埃尼斯"](实在没有办法了......) [charslot(slot="m",name="avg_4106_bryota_1#12$1",focus="m")] [name="埃尼斯"](试试这个——) [Dialog] [charslot] [Delay(time=0.5)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0, block=true)] [PlaySound(key="$d_avg_originiumcastshort",volume=1)] [Blocker(a=1,r=0.95, g=0.95, b=0.95, fadetime=0.3, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=1, block=true)] [playsound(key="$d_avg_statueshake", volume=0.6)] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1.5)] [PlaySound(key="$d_avg_watermagic_2",volume=0.6)] [PlaySound(key="$d_avg_statuecollapse",volume=0.9,delay=0.5)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] 埃尼斯努力感受着身体里的“石头”,它离心脏很近。心脏的每一次跳动都能感受到那坚硬的质感。 一人高的土石拔地而起,挡在兄妹二人身前,在勉强挡下浪潮后又顷刻瓦解。 心口传来一阵剧痛。 [stopmusic(fadetime=1)] [charslot(slot="m",name="avg_npc_992_1#1$1",focus="m")] [name="小女孩"]埃尼斯! [Dialog] [charslot] [Delay(time=0.5)] [charslot(slot="m",name="avg_4106_bryota_1#15$1",duration=1)] [Delay(time=1.5)] [charslot(slot="m",name="avg_4106_bryota_1#15$1",focus="m")] [name="埃尼斯"]看......我说过......哥哥会变魔术吧...... [Dialog] [charslot(slot="m",name="avg_4106_bryota_1#15$1",focus="none")] [Delay(time=0.2)] [PlaySound(key="$d_avg_sea", volume=1, loop=true, channel="sa")] [Delay(time=1.5)] [PlaySound(key="$d_avg_clothmovement", volume=0.4)] [CameraShake(duration=0.3, xstrength=10,vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_4106_bryota_1#12$1",focus="m")] [Delay(time=1.5)] 埃尼斯一把抹掉脸上的血迹,拉住妹妹免得她被崩碎的土石砸到。 [charslot(slot="m",name="avg_4106_bryota_1#12$1",focus="m")] [name="埃尼斯"]快,躲到我身后! [Dialog] [SoundVolume(channel="sa", volume=0.5, fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_blcksheepborn",volume=0.3)] [PlaySound(key="$d_avg_blcksheepborn", volume=0.5, loop=false, channel="sp1",delay=0.4)] [PlaySound(key="$d_avg_blcksheepborn", volume=0.7, loop=false, channel="sp2",delay=0.8)] [PlaySound(key="$d_avg_blcksheepborn", volume=0.9, loop=false, channel="sp3",delay=1.1)] [PlaySound(key="$d_avg_blcksheepborn", volume=0.9, loop=false, channel="sp4",delay=1.3)] [Delay(time=2)] [PlaySound(key="$d_avg_animalrun",volume=0.8)] [charslot] [Image(image="41_i09",screenadapt="coverall",fadetime=0,block=true)] [Delay(time=3)] [playMusic(intro="$newhope02_intro",key="$newhope02_loop", volume=0.6)] [ImageTween(xFrom=-20, yFrom=30, xTo=0, yTo=-0, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=8, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] 一只、两只...... 像是白色的浪花变成的,无数只毛绒绒的生物从海岸远方奔来,层层叠起,排成了一堵墙,一座堤坝。 海浪拍打在毛绒堤坝上,下一秒便被尽数吸收。 [name="埃尼斯"]我一定是疯了...... [name="埃尼斯"]这些是什么东西...... 白色的绒毛浸满了海水后变得更加膨大,牢牢将危险的波浪与两人隔绝开来。 [Dialog] [Delay(time=1.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Image] [charslot] [StopSound(channel="sa", fadetime=2)] [Background(image="bg_black", screenadapt="coverall", block=true)] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] 不知过去了多久,地面终于不再摇晃,海浪渐渐平息了。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Image] [charslot] [Background(image="41_g6_siestaunbuiltland_n", screenadapt="coverall", block=true)] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [playMusic(intro="$warm_intro", key="$warm_loop", volume=0.6)] [charslot(slot="m",name="avg_4106_bryota_1#20$1",duration=0.7)] [Delay(time=1)] [charslot(slot="m",name="avg_4106_bryota_1#20$1",focus="m")] [name="埃尼斯"]得......得救了? [charslot(slot="m",name="avg_npc_1012_1#1$1",focus="m")] [charslot(slot = "m", action="shake",random=true, power=5, times=80,duration=0.3)] [name="迷糊的生物"](晃动身体)(抖水) [charslot(slot="m",name="avg_4106_bryota_1#20$1",focus="m")] [name="埃尼斯"]谢......谢谢? [Dialog] [charslot(slot="m",name="avg_npc_1012_1#1$1",focus="m")] [PlaySound(key="$d_avg_bleatone",volume=0.7)] [Delay(time=1)] [name="迷糊的生物"](欢快的叫声) [Dialog] [charslot(duration=0.7)] [Delay(time=1)] 就像是棉花糖融化在水里,小兽忽然间消失不见了。 [Dialog] [charslot(slot="m",name="avg_4106_bryota_1#16$1",focus="m")] [Delay(time=0.2)] [name="埃尼斯"]这可能......是走马灯吧...... [Dialog] [PlaySound(key="$bodyfalldown1", volume=1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_4106_bryota_1#16$1",afrom=1,ato=0,duration=0.5)] [Delay(time=1.2)] [Dialog] [charslot] [PlaySound(key="$drift", volume=0.6)] [playsound(key="$d_avg_carjolt", volume=0.7,delay=0.4)] [Delay(time=2)] [playsound(key="$d_avg_cardoorc")] [delay(time=1)] [PlaySound(key="$d_avg_runstop")] [charslot(slot="m",name="avg_1033_swire2_1#11$1",duration=0.7)] [Delay(time=1)] [charslot(slot="m",name="avg_1033_swire2_1#11$1",focus="m")] [name="诗怀雅"]埃尼斯! [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="41_g2_siestacommercialstreet_n", screenadapt="coverall", y=40,xScale=1.3, yScale=1.3,block=true)] [delay(time=1)] [PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [PlaySound(key="$d_avg_crwddiscuss_inside",loop=true, channel="street", volume=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] 夜幕渐深,不知从何时开始,熙熙攘攘的人群中喧嚣声渐渐小了下来。 有人拿出吉他,弹起了安静的旋律。 仿佛是某种默契,人们都向一个相同的地方望去。 一缕灰烟从火山口缓缓升起,随后是喷薄着的暗红和灰黑,大地在微微震动。 [name="忐忑的路人"]我们到了这个距离,确定不会被波及吧......? [name="遗憾的路人"]唉,还是要来了。 [charslot(slot="m",name="avg_npc_1000_1#1$1",focus="m")] [name="乐器店男老板"]啊......真的爆发了...... [charslot(slot="m",name="avg_npc_1001_1#1$1",focus="m")] [name="乐器店女老板"]呜...... [Dialog] [charslot(duration=0.7)] [StopSound(channel="street", fadetime=1.5)] [Delay(time=1)] 人们不约而同地握住身边人的双手,父母抱紧孩子,行人屏住呼吸。 仿佛是悬着的心终于放下,又像是一块巨石终于砸到了心口,人群中传来几声叹息,夹杂着低低的交谈,却又让整条街道变得更加安静。 直到很久,很久,人们从眼前的景象回过神来。 [charslot(slot="m",name="avg_npc_1002_1#1$1",focus="m")] [name="冷饮店店主"]...... [name="冷饮店店主"]我记得小的时候......父母带着我,去爬了一座小山。那个山上长满了我不知道名字的花树,一棵一棵的,每年春天都特别香。 [name="冷饮店店主"]......父亲对花粉过敏,只在山下等着,我和母亲折了花枝,编成花环,在山上跑啊,跑啊,冲着山下挥手...... [name="冷饮店店主"]......再也不会有了...... [charslot(slot="m",name="avg_npc_1005_1#7$1",focus="m")] [name="雪雉"]汤姆爷爷...... [charslot(slot="m",name="avg_npc_1002_1#1$1",focus="m")] [name="冷饮店店主"]没什么,孩子,只是想起一些过去的事情......之前每天卖冰淇淋,认识了不少小朋友。 [name="冷饮店店主"]我的孩子们也都在哥伦比亚,这个时候,也没来得及回来一趟...... [charslot(slot="m",name="avg_npc_990_1#2$1",focus="m")] [name="拜松"]...... [charslot(slot="m",name="avg_npc_990_1#10$1",focus="m")] [name="拜松"]老先生,您的孩子在国外,有可能还不知道汐斯塔的火山会在今天爆发,也有可能他们就在路上,或者是包裹还在中转...... [name="拜松"]我来这里,其实也是希望能建立连接各个地区的物流中心,让每个地方的距离都缩短一点。 [name="拜松"]或许以后,您在家中就能很快地收到来自各个地方的东西,您的孩子也能更快地知道您的近况。 [name="拜松"]只是这些都还很远......我刚才在想,我也可以做点什么...... [charslot(slot="m",name="avg_npc_1002_1#1$1",focus="m")] [name="冷饮店店主"]......什么? [charslot(slot="m",name="avg_npc_990_1#1$1",focus="m")] [name="拜松"]老先生,只要是给在其他地方的亲人们寄的明信片,在这几天,峯联贸易可以免费寄送。 [name="拜松"]等他们收到,或者收到后愿意回来看看,那个时候的汐斯塔,会是一个更好的地方。 [name="拜松"]我也会尽我最大的努力,让这里变得更好——除了商业之外,这也是我的一点小小心愿。 [charslot(slot="m",name="avg_npc_1002_1#1$1",focus="m")] [name="冷饮店店主"]孩子,多谢你了。 [charslot(slot="m",name="avg_npc_1005_1#10$1",focus="m")] [name="雪雉"]能给亲人寄信......真好呀。 [name="雪雉"]我在哥伦比亚上学的时候,有时候夜里会突然想家,想寄点什么,但又付不起跨国的邮寄费用,就在被子里偷偷哭...... [name="雪雉"]那时就想起学过的诗句,意思是,不管人们身处何方,但天上的双月是一样的。只要我们都看着月亮,再远的距离,都好像没有了一样。 [name="雪雉"]汐斯塔有什么,类似于这种感觉的歌吗......? [Dialog] [charslot] [stopmusic(fadetime=2)] 老人清了清嗓子,胡子微微颤抖,他像是回忆起了什么,有些不熟练地唱起一首歌。 火山灰逐渐弥漫,荫蔽住大半的天空。 [Dialog] [PlaySound(key="$d_avg_guitarmusic",loop=true, channel="guitar", volume=0.6)] [backgroundTween(yFrom=40, yTo=-80, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=20, block=false)] [Delay(time=2)] [name="冷饮店店主"]我每天在理想旁徘徊♪ 迷失了方向,像羽兽不会飞翔♪ 我只好抓住希望,坚持到底♪ 我担心会在路上跌倒♪ 也害怕看不见明天的太阳♪ 我要去远方,不是去流浪♪ [Dialog] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [name="冷饮店店主"]......我要去远方,不是去流浪♪ [name="冷饮店店主"]那里是我......一直寻找的地方♪ [Dialog] [delay(time=2)] [StopSound(channel="guitar", fadetime=3)] [charslot] [delay(time=1)] [Background(image="41_g2_siestacommercialstreet_n", screenadapt="coverall",block=true)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="???"]小姐。 [charslot(slot="m",name="avg_npc_1003_1#5$1",focus="m")] [name="锡兰"]黑!怎么是你?! [Dialog] [charslot] [Delay(time=0.2)] [charslot(slot="m",name="avg_340_shwaz_1#12$1",duration=0.7)] [Delay(time=1)] [charslot(slot="m",name="avg_340_shwaz_1#12$1",focus="m")] [name="黑"]罗德岛有一些任务,我处理完就抓紧赶过来了。 [name="黑"]在人群里找了半天,总算找到你了。包里还有你喜欢的红茶,回去以后拿给你。 [name="黑"]最后,我也想赶回来看看...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [charslot] [delay(time=1)] [playsound(key="$d_avg_sandstormimpact", loop=false, channel="a",volume=0.1)] [PlaySound(key="$fireburst", volume=0.2,delay=0.5)] [Image(image="41_i10",screenadapt="coverall",fadetime=0,block=true)] [delay(time=1)] [PlayMusic(intro="$newhope01_intro", key="$newhope01_loop", volume=0.6)] [ImageTween(xFrom=0, yFrom=-60, xTo=0, yTo=0,xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 他们看到记忆里的山岩崩落,又看到一道从未见过的壮丽晚霞从山口升起。 粉色的烟尘遮住了半边天空,又缓缓落回地面。虽然无法看到,但人们知道,有一段独属于他们的回忆,被永远埋在了纯白的火山灰下。 [name="惊讶的路人"]我是不是眼花了......火山山头,怎么变成了白色? [name="好奇的路人"]你在说什么?我没看到啊...... [name="遗憾的路人"]汐斯塔......还是毁灭了。 [name="不再慌张的路人"]我觉得,应该说是新生才对。 [name="不再慌张的路人"]我建议以后我们应该纪念这一天......就叫火山节怎么样? [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", multi = true, text="希望你每天晚上都可以平和地进入梦乡♪", x=300,y=300, alignment="center", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n\n不用忧愁,不用着急♪",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="过去的会过去,未来会如约到来♪", x=300,y=300, alignment="center", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n\n太阳会照常升起,幸福会如约来临♪",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="黑"]再见,汐斯塔。 [name="锡兰"]再见......汐斯塔。 [name="黑"]......别难过,小姐。明天会是新的一天。 [name="锡兰"]对啊......明天会是新的一天。 [Dialog] [Delay(time=1)] [Dialog] [stopmusic(fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [image] [charslot] [Background(image="41_g11_volcanomountainside", screenadapt="coverall",block=true)] [delay(time=2)] [PlayMusic(intro="$farce_intro", key="$farce_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_1009_1#1$1",posfrom="-200,0",posto="0,0",afrom=0,ato=1,duration=1,isblock=true)] [Delay(time=0.5)] [PlaySound(key="$d_avg_sheeprun", volume=1)] [charslot(slot="m",name="avg_npc_1009_1#1$1",posfrom="0,0",posto="300,0",duration=0.7)] [charslot(slot="m",name="avg_npc_1009_1#1$1",afrom=1,ato=0,duration=0.4,isblock=true)] [Delay(time=1)] [charslot] [PlaySound(key="$d_avg_pawfootstep_2",loop=true, channel="step1", volume=0.8)] [StopSound(channel="step1", fadetime=1.5)] [charslot(slot="m",name="char_105_emper",posfrom="-200,0",posto="200,0",afrom=1,ato=0,duration=1,isblock=true)] [Delay(time=1)] [charslot] [charslot(slot="m",name="avg_npc_1010_1#1$1",posfrom="200,0",posto="0,0",afrom=0,ato=1,duration=1,isblock=true)] [Delay(time=0.5)] [PlaySound(key="$d_avg_sheeprun", volume=1)] [charslot(slot="m",name="avg_npc_1010_1#1$1",posfrom="0,0",posto="-300,0",duration=0.7)] [charslot(slot="m",name="avg_npc_1010_1#1$1",afrom=1,ato=0,duration=0.4,isblock=true)] [Delay(time=1)] [charslot] [PlaySound(key="$d_avg_pawfootstep_2",loop=true, channel="step1", volume=0.8)] [StopSound(channel="step1", fadetime=1.5)] [charslot(slot = "r", action="jump",posfrom="0,0",posto="-200,0",power=5, times=20,duration=1,isblock=false)] [charslot(slot="r",name="char_105_emper",afrom=0,ato=1,duration=0.7)] [Delay(time=1)] [name="大帝"]嘿!该死的羊崽子...... [name="大帝"]把你的嘴......从我的黑胶唱片上......挪开!也不准咬我的限量版文化衫! [name="大帝"]小心岩浆!该死,高温会影响唱片的音质的! [name="大帝"]你以为这样就能耗光我的耐心吗,别傻了,我可以和你耗上一万年...... [charslot(slot = "r", action="shake",random=true, power=10, times=70,duration=0.5)] [name="大帝"]多利!我发誓要抓你的这些分身去喂狼......! [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=3)] [charslot] [Image]